I love the smell of UnrealEd crashing in the morning. – tarquin

Legacy:ArmorPickup

From Unreal Wiki, The Unreal Engine Documentation Site

Revision as of 04:55, 18 December 2005 by SuperApe (Talk)
(diff) ← Older revision | Current revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 :: Actor >> Pickup >> ArmorPickup (Package: Engine)

For state behavoir of this item refer to the parent class Pickup.

[edit] Functions

[edit] Inherited From Pickup

float BotDesireability( Pawn Bot ) 
This determines the AI for desireability of the Pickup. The desirability is based on the respawn time and the amount of armor that the bot currently has.

[edit] Related Topics