I don't need to test my programs. I have an error-correcting modem.
Legacy:CubeBuilder (DX)
From Unreal Wiki, The Unreal Engine Documentation Site
Builds a 3D cube brush.
Contents |
Properties
- float Breadth
- name GroupName
- float Height
- bool Hollow
- float WallThickness
- float Width
Functions
- BuildCube( int Direction , float dx , float dy , float dz )
Events
- bool Build( )
Notes
Unreal Tournament version of this class has an option to build a "tesselated" cube.
