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Legacy:Decal (DX)
From Unreal Wiki, The Unreal Engine Documentation Site
[edit] Properties
- float LastRenderedTime
- int MultiDecalLevel
- array<int> SurfList
[edit] Functions
- bool AttachDecal( float TraceDistance , optional vector DecalDir )
- Trace forward and attach this decal to surfaces.
- DetachDecal( )
- Detach this decal from all surfaces.
[edit] Events
- BeginPlay( )
- Destroyed( )
- Update( Actor L )
