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Legacy:ErrandGoalKillMe
From Unreal Wiki, The Unreal Engine Documentation Site
When the dude kills a particular person, this errand is complete. Example: If you kill the priest in the confessional, it counts as completing the "confess your sins" errand for Tuesday. (The Islamic Fanatics still raid the church anyway.)
[edit] Properties
[edit] Main
- var() name KillMeTag
- Tag of the person that must die for the errand to complete.
