The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
From Unreal Wiki, The Unreal Engine Documentation Site
Holds information about the current game which is replicated (and thus available) to network clients.
For the UT200x version of this actor, see GameReplicationInfo.
To get hold of a game's GameReplicationInfo on a network client, get it from the local PlayerPawn, not from Level.Game.GameReplicationInfo. (Level.Game doesn't exist on network clients.)