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Legacy:Note

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UT2003 :: Actor >> Note (Package: Engine)

A "sticky" note. Level designers can place these in the level and then view them as a batch in the error/warnings window or as individual by reading the Text property.

This actor contains no code and performs no functions beyond that.

[edit] Properties

[edit] Main

string Text 
This property holds the text of the note from the Level Designer.

[edit] Discussion