There is no spoon
Legacy:Scout
From Unreal Wiki, The Unreal Engine Documentation Site
This pawn is used only by the editor during bot path building to find connections and check viability.
[edit] Properties
This property is hidden.
- MaxLandingVelocity (const)
[edit] Functions
- PreBeginPlay() (simulated)
- Calls Destroy(). Because Scouts shouldn't exist during play.
