My program doesn't have bugs. It just develops random features.


From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
Actor >> Info (UT) >> ZoneInfo >> SkyZoneInfo

This actor defines the SkyBox: it acts as a camera which diplays what it sees on any surface which has Fake Backdrop set in its Surface Flags (UT).

Things to mention:

  • what happens when you add more than one?
  • the interpolating skyzone actor that's available.

[edit] Known subclasses

[edit] Related Topics

Personal tools