My program doesn't have bugs. It just develops random features.

Legacy:UTAmmoPickup

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UT2003 :: Actor >> Pickup >> Ammo >> UTAmmoPickup (Package: XWeapons)

For state behavoir of this item refer to the class Pickup.

[edit] Methods

[edit] Inherited From Pickup

RespawnEffect ( ) 
Spawns a PlayerSpawnEffect when the Pickup hits its RespawnEffectTime in the Sleep state.

[edit] Known Subclasses

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