I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

Legacy:VolumeTrigger

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 :: Actor >> Triggers >> VolumeTrigger (Package: GamePlay)

VolumeTriggers catch trigger events and delegate them to Volumes, especially PhysicsVolumes. This is neccessary, because by default Volumes are static actors and thus can't be triggered regularly.

[edit] Related Properties (Inherited From Actor)

[edit] Events Group

name Event 
Match this property with the Events -> Tag of the Volume to be triggered.
name Tag 
Match this property with the event name the VolumeTrigger should "listen" for.
Personal tools