I don't need to test my programs. I have an error-correcting modem.
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- 07:43, 9 May 2013 (hist) (diff) Category:Text editor (are you kidding me? (replaced with actually meaningful content)) (top)
- 15:52, 27 April 2013 (hist) (diff) m Legacy:Wiki Sidebar/Discuss (Reverted edits by 31.6.71.92 (Talk) to last revision by Cpe-72-177-116-200.austin.res.rr.com) (top)
- 13:10, 9 April 2013 (hist) (diff) User talk:Wormbo/Random useful code snippets (top)
- 18:22, 6 April 2013 (hist) (diff) m User:Wormbo/Random useful code snippets (→Float to int cast: added example usage) (top)
- 18:19, 6 April 2013 (hist) (diff) User:Wormbo/Random useful code snippets (added some black magic)
- 07:14, 1 April 2013 (hist) (diff) N Lonely zone (Redirected page to BLonelyZone) (top)
- 19:26, 6 February 2013 (hist) (diff) m Legacy:Testing Lab (Reverted edits by 165.29.181.254 (Talk) to last revision by 71-17-22-38.regn.hsdb.sasknet.sk.ca) (top)
- 07:59, 13 January 2013 (hist) (diff) Legacy:Making Water (UT) (Redirected page to Legacy:Making Liquids (UT)) (top)
- 18:28, 18 December 2012 (hist) (diff) m Legacy:Unreal Engine Versions/2 (Reverted edits by Ipodsoft (Talk) to last revision by UE)
- 14:59, 24 November 2012 (hist) (diff) Legacy:Console Commands/Summon Codes (killing floor) (that is visible in the page history) (top)
- 19:56, 9 November 2012 (hist) (diff) UE2:Cubemap (UT2004) (how to create cubemap textures) (top)
- 22:13, 6 November 2012 (hist) (diff) N LiKeMiKeS (moved LiKeMiKeS to User:LiKeMiKeS) (top)
- 22:13, 6 November 2012 (hist) (diff) m User:LiKeMiKeS (moved LiKeMiKeS to User:LiKeMiKeS)
- 21:33, 6 November 2012 (hist) (diff) User:Wormbo (top)
- 21:08, 6 November 2012 (hist) (diff) N User talk:LiKeMiKeS (Created page with 'While I'm a Descent fan myself (as you can easily see by my Rockets UT and Mercury Missiles mods), your personal page might be a better place for that Descent to UDK info. ~~~~')
- 09:32, 4 November 2012 (hist) (diff) N Package map (Created page with 'The package map is a collection of packages that need to be available on all clients in network games or during demo playback. The package map is commonly referred to as "ServerP…') (top)
- 09:07, 4 November 2012 (hist) (diff) N ServerPackages (Redirected page to Package map) (top)
- 17:22, 1 November 2012 (hist) (diff) N Multi-dimensional arrays (Created page with 'Multidimensional static or dynamic arrays are not possible in UnrealScript. Neither are dynamic arrays of static arrays or vice versa. ==Workaround 1: Arra…') (top)
- 17:08, 1 November 2012 (hist) (diff) Types (→Composite types: no multi-dim arrays)
- 16:50, 1 November 2012 (hist) (diff) Nm Multidimensional arrays (Redirected page to Multi-dimensional arrays) (top)
- 08:22, 28 October 2012 (hist) (diff) m Everything you ever wanted to know about replication (but were afraid to ask) (linked German version) (top)
- 08:38, 26 October 2012 (hist) (diff) UnrealScript source code (added mirror links for the most recent versions, where known) (top)
- 08:06, 26 October 2012 (hist) (diff) N UT3 source code (Redirected page to UnrealScript source code) (top)
- 08:05, 26 October 2012 (hist) (diff) N UT2004 source code (Redirected page to UnrealScript source code) (top)
- 14:00, 7 October 2012 (hist) (diff) m User:Wormbo/Random useful code snippets (→Integer modulo operator: fixed wikipedia link)
- 05:39, 22 August 2012 (hist) (diff) m GUID (linked to Wikipedia) (top)
- 04:46, 6 July 2012 (hist) (diff) m Template:Autogenerated (Protected "Template:Autogenerated": high-usage template ([edit=sysop] (indefinite) [move=sysop] (indefinite))) (top)
- 04:44, 6 July 2012 (hist) (diff) Template:Autogenerated (improved the displayed help line)
- 19:02, 4 July 2012 (hist) (diff) N User talk:100GPing100 (Created page with 'Hey, nice to see someone editing again. Just a hint, though: It's much easier to edit many sections of a page at once if you click the edit link at the very top of the page. ~~~~')
- 05:41, 19 June 2012 (hist) (diff) UE3 talk:UTDeathMessage (UT3) (might want to brush up your Google skills) (top)
- 04:58, 16 May 2012 (hist) (diff) m Talk:Dynamic arrays (top)
- 04:55, 16 May 2012 (hist) (diff) Talk:Dynamic arrays
- 04:53, 16 May 2012 (hist) (diff) m Help:Contents (Reverted edits by 119.162.44.95 (Talk) to last revision by Wormbo) (top)
- 08:41, 22 April 2012 (hist) (diff) Talk:UnrealScript security considerations
- 22:04, 21 April 2012 (hist) (diff) UnrealScript security considerations (added some examples)
- 12:39, 12 April 2012 (hist) (diff) Legacy:Unreal Mapping FAQ (don't seem to be very *frequent* questions, try a forum) (top)
- 12:42, 9 March 2012 (hist) (diff) m Legacy:Wiki Markup (Reverted edits by 114.79.19.85 (Talk) to last revision by Wormbo) (top)
- 22:02, 4 March 2012 (hist) (diff) Talk:UnrealScript security considerations
- 18:45, 4 March 2012 (hist) (diff) N UnrealScript security considerations (it's a start...)
- 12:32, 31 December 2011 (hist) (diff) MediaWiki:Monobook.css (wtf is KHTMLFixes.css loaded for Firefox?) (top)
- 11:56, 31 December 2011 (hist) (diff) MediaWiki:Monobook.css (didn't work)
- 11:47, 31 December 2011 (hist) (diff) MediaWiki:Monobook.css (fix for sidebar location)
- 11:37, 31 December 2011 (hist) (diff) m UE2:ProjectileShotgun (U2XMP) (Reverted edits by 63.133.203.37 (Talk) to last revision by Wormbo) (top)
- 23:02, 27 December 2011 (hist) (diff) m UE3:InterpGroupInstDirector (UT3) (Reverted edits by 174.139.44.2 (Talk) to last revision by Wormbo) (top)
- 09:48, 10 December 2011 (hist) (diff) Within clause (→Example usage: added another example) (top)
- 08:05, 31 October 2011 (hist) (diff) m UE1:Spectator (U1) (Reverted edits by Reverse101 (Talk) to last revision by Wormbo) (top)
- 05:20, 27 October 2011 (hist) (diff) m UE2:Object static native functions (UT2004) (→Lerp: note on clamping range) (top)
- 05:05, 17 October 2011 (hist) (diff) m UE3:Weapon (UT3) (removed auto-generated tag) (top)
- 19:41, 12 October 2011 (hist) (diff) Talk:Everything you ever wanted to know about replication (but were afraid to ask)
- 07:47, 2 October 2011 (hist) (diff) m User:Wormbo/Dying spree mutator ("ode"? "code"!) (top)
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