The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

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  • ==Introduction == ...ummarize what hundreds of lines of code do in a few comprehensible natural-language sentences, and they serve to define a class's or a function's interface (wh
    34 KB (5,823 words) - 09:32, 7 April 2006
  • ...d seasoned contributors will at some point find it a home elsewhere in the Wiki. To get started, click the "Edit text of this page" link at the bottom of t ...(for example, a menu long closed) if that object contains an invalid Actor reference. The trademark of such a crash is a long list of (Some Object)->Serialize s
    10 KB (1,782 words) - 16:24, 21 September 2005
  • If this works out, I'll describe the hack in detail somewhere on the Wiki. The Wiki script running JDN now supports an extra parameter for the <tt>&lt;uscript>
    92 KB (15,242 words) - 07:57, 3 December 2009
  • Writing UnrealScript is not possible without writing '''classes''' and using '''objects'''. Eve ...ow to create (and eat) it. It's like you're writing a recipe (that's your UnrealScript class).
    6 KB (943 words) - 21:37, 25 November 2007
  • ...ke Sun's Java(tm) language. The core of the unreal engine does not run in UnrealScript, but parts of game events do. * For an overview of how the engine uses UnrealScript, see [[Legacy:Unreal Engine Core|Unreal Engine Core]].
    14 KB (1,963 words) - 16:52, 29 April 2010
  • ==UnrealScript Language Reference == ...please start a new Wiki page on it, for example from [[Legacy:UnrealScript|UnrealScript]] or [[Legacy:Unreal Engine|Unreal Engine]], and then add a "related topics
    17 KB (2,490 words) - 16:20, 30 July 2006
  • ==UnrealScript Language Reference == ...please start a new Wiki page on it, for example from [[Legacy:UnrealScript|UnrealScript]] or [[Legacy:Unreal Engine|Unreal Engine]], and then add a "related topics
    15 KB (2,397 words) - 15:40, 20 June 2006
  • ==UnrealScript Language Reference == ...please start a new Wiki page on it, for example from [[Legacy:UnrealScript|UnrealScript]] or [[Legacy:Unreal Engine|Unreal Engine]], and then add a "related topics
    3 KB (359 words) - 09:39, 24 May 2003
  • ...ward [[Legacy:OOP|OOP]] and is sometimes specific to [[Legacy:UnrealScript|UnrealScript]] as the intention of this guide is to explain more clearly what it is that ...ere will be OOP as that is the type of programming that is done when using UnrealScript.
    8 KB (1,390 words) - 13:12, 14 March 2008