Always snap to grid
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From Unreal Wiki, The Unreal Engine Documentation Site
Create the page "Wiki/NavigationPoint" on this wiki! See also the search results found.
- {{classbox| [[Legacy:Actor|Actor]] >> [[Legacy:NavigationPoint|NavigationPoint]] >> [[Legacy:JumpDest|JumpDest]] >> [[Legacy:JumpSpot|JumpSpot]] > [[Legac {{classbox| [[Legacy:Actor|Actor]] >> [[Legacy:NavigationPoint|NavigationPoint]] >> [[Legacy:JumpDest|JumpDest]] >> [[Legacy:JumpSpot|JumpSpot]] > [[Legac7 KB (977 words) - 01:32, 27 June 2007
- ...w window, [[Legacy:Add An Actor|Add an Actor]] >> [[Legacy:NavigationPoint|NavigationPoint]] >> [[Legacy:PathNode|PathNode]] >> [[Legacy:FlyingPathNode|FlyingPathNode ...out how other pages were edited and this could be a valueable asset to the wiki. Thanks. :)5 KB (955 words) - 15:26, 16 November 2005
- ...set the VehiclePathName to the name (under the object tab) of the nearest NavigationPoint that vehicles can reach. ...for vehicles, you'll need to check bVehicleDestination in the destination NavigationPoint properties, and then add a forced path in the normal manner.12 KB (2,146 words) - 20:46, 11 April 2012
- ...common built-in actor and object classes, and additionally links each to a wiki search for that class 'MeshEffect', 'NavigationPoint', 'GameObjective', 'DestroyableObjective',14 KB (1,391 words) - 02:31, 24 May 2007
- ; [[Legacy:JumpSpot|JumpSpot]] : a [[Legacy:NavigationPoint|NavigationPoint]] actor indicating a good place for bots to jump ''to'', not from. Also in ; [[Legacy:Project FAQ|Wiki]] : collaborative, open project on the web, gathering knowledge on a certai28 KB (4,193 words) - 10:25, 17 June 2007
- ...LiftExit, so your suggestion would require LiftTag either to be moved into NavigationPoint or LiftCenter and LiftExit to be derived from the same intermediate class ( ...b* is really confusing to newcomers..). Maybe a page could be started on wiki covering conventions (But with my "wonderful" programming style, I don't th34 KB (5,749 words) - 01:28, 30 August 2006
- {{innerbox| The wiki is both your resource and your responsibility. Even if you have limited ex {{innerbox| Do one thing to help the wiki every day!5 KB (744 words) - 15:17, 23 November 2005
- ...ass pages seem to ignore them, so I was trying to stay within the style of Wiki. =) I'll get the comments cleaned up, remove my proprietary stuff, and mov ...y:Legacy To Do]] – Need subclass tree! See [[Legacy:NavigationPoint|NavigationPoint]] for reference on class tree format. Needs markup work on functions (simu19 KB (2,695 words) - 14:36, 8 August 2006
- Use the [[Legacy:Class Wikifier|Class Wikifier]] to create the basics of a wiki page from an [[Legacy:UnrealScript|UnrealScript]] class. ++[[UE2:NavigationPoint_(UT2004)|NavigationPoint]] >>11 KB (1,070 words) - 06:28, 14 January 2009