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Create the page ""Movement Metrics (UT2003)"" on this wiki! See also the search results found.
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- Distances that the player in [[Legacy:UT2003|UT2003]] can jump or dodge. All units are [[Legacy:UU|UU]]. ...t jump" (a jump and a wall dodge at the same time; only really "boosts" in UT2003)9 KB (1,230 words) - 11:49, 15 May 2006
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- * [[Legacy:Movement Metrics (UT)|Movement metrics (UT)]] – how far players can move, run, jump, etc * [[Legacy:Movement Metrics (UT2003)|Movement metrics (UT2003)]]19 KB (3,048 words) - 04:14, 24 September 2007
- Okay, so you want a [[Legacy:HUDMutator|HUDMutator]] in [[Legacy:UT2003|UT2003]]? Tough - they're dead. You'll need to use something called an [[Legacy:In ...offer JumpStats (see [[Legacy:Movement Metrics (UT2003)|Movement Metrics (UT2003)]]) which draws a lot of text.10 KB (1,543 words) - 20:44, 17 December 2005
- * [[Legacy:Movement Metrics (UT2003)|Movement Metrics (UT2003)]] * [[Legacy:Movement Metrics (UT2004)|Movement Metrics (UT2004)]]6 KB (754 words) - 11:48, 15 May 2006
- * [[Legacy:Movement Metrics (UT)|Movement Metrics (UT)]] * [[Legacy:Movement Metrics (UT2003)|Movement Metrics (UT2003)]]6 KB (807 words) - 23:38, 21 June 2014
- ...ovement Metrics (UT2003)]] and [[Legacy:Movement Metrics (UT2004)|Movement Metrics (UT2004)]]5 KB (780 words) - 09:12, 12 February 2009
- ...d|Unreal World]] can have a maximum size of 65536 UU (=2^16) in Unreal/UT. UT2003 and U2 have worlds of 524288 UU (=2^19). * [[Legacy:Movement Metrics (UT)|Movement metrics (UT)]]4 KB (570 words) - 13:43, 30 July 2011
- * [[Legacy:KVehicle (UT2003)|KVehicle (UT2003)]] ...od Ideas|Mod Ideas]], [[Legacy:Movement Metrics (UT2003)|Movement Metrics (UT2003)]] and a reference that should belong outside UnrealWiki. I see the connec13 KB (1,904 words) - 07:01, 17 November 2007
- ; Multi Dodging : This mutator is a port of the UT2003 version, but also works in network games. ; UT2003 Ion Cannon : Re-enables the visibly ion cannon satellite and requires you t11 KB (1,770 words) - 13:28, 18 July 2009
- ...from above the base. Having said that, the Bombing Run maps shipped with UT2003 feel largely like flat surfaces with occasional changes in height and have ;* UT2003: [[Legacy:UTJumpPad|UTJumpPad]]14 KB (2,377 words) - 01:41, 7 September 2006