Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

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  • I've got some notes for a tutorial that I need to write for the Wiki on creating a basic scene. The only thing that's preventing me from adding Initially I simply subclassed the UTJumpPad and set it up so it could be Spawn()'d easily. I borrowed and tweaked the
    56 KB (10,109 words) - 10:44, 28 December 2007
  • * Look at the wiki pages [[Legacy:Static_Mesh_Package|Static_Mesh_Package]] and [[Legacy:Textu * [[Legacy:Map Ideas|Map Ideas]] – The Wiki page on map ideas.
    12 KB (2,012 words) - 20:35, 5 July 2011
  • Here are some sections (slightly re-worded) taken from other parts of the wiki on map creation for the various [[Legacy:Gametype|gametype]]s. ;* UT2003: [[Legacy:UTJumpPad|UTJumpPad]]
    14 KB (2,377 words) - 01:41, 7 September 2006