My program doesn't have bugs. It just develops random features.

Difference between revisions of "Template:Navbox unrealscript"

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(modified simple type links to let them point to dedicated simple type pages, in case we ever have more than just redirects; FilterEditorOnly is not a flow control statement)
 
Line 7: Line 7:
  
 
| group2 = [[Types]]
 
| group2 = [[Types]]
| list2  = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Class_limiter#Class|Class]] • [[Enums]] • [[Structs]] ([[Vector]] ⋅ [[Rotator]] ⋅ [[Quat]] ⋅ [[Color]]) • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]]
+
| list2  = [[bool]] • [[byte]] • [[float]] • [[int]] • [[name]] • [[string]] • [[Types#Reference types|Object]] • [[Class_limiter#Class|Class]] • [[Enums]] • [[Structs]] ([[Vector]] ⋅ [[Rotator]] ⋅ [[Quat]] ⋅ [[Color]]) • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]]
  
 
| group3 = [[Literals]]
 
| group3 = [[Literals]]
Line 13: Line 13:
  
 
| group4 = [[Flow control|Flow]]
 
| group4 = [[Flow control|Flow]]
| list4  = [[GoTo statement|GoTo]] • [[If statement|If]] • [[Assert statement|Assert]] • [[Return statement|Return]] • [[Stop statement|Stop]] • [[Switch statement|Switch]] • [[While loop|While]] • [[Do...Until loop|Do...Until]] • [[For loop|For]] • [[ForEach loop|ForEach]] • [[Break statement|Break]] • [[Continue statement|Continue]] • [[FilterEditorOnly]]
+
| list4  = [[GoTo statement|GoTo]] • [[If statement|If]] • [[Assert statement|Assert]] • [[Return statement|Return]] • [[Stop statement|Stop]] • [[Switch statement|Switch]] • [[While loop|While]] • [[Do...Until loop|Do...Until]] • [[For loop|For]] • [[ForEach loop|ForEach]] • [[Break statement|Break]] • [[Continue statement|Continue]]
  
 
| group5 = [[Specifiers]]
 
| group5 = [[Specifiers]]

Latest revision as of 12:33, 29 August 2015

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