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UE1:Ammo (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclasses:
- ASMDAmmo, FlakBox, NullAmmo, RazorAmmo, RifleAmmo, RocketCan, Shellbox, Shells, Sludge, StingerAmmo
- This class in other games:
- RTNP, U2XMP, UE2Runtime, UT, UT2003, UT2004
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Ammo.
[edit] Properties
[edit] Property group 'Ammo'
[edit] AmmoAmount
Type: int
Modifiers: travel
[edit] MaxAmmo
Type: int
Modifiers: travel
[edit] ParentAmmo
Type: class<Ammo>
Class of ammo to be represented in inventory
[edit] UsedInWeaponSlot
Type: byte
Array size: 10
[edit] Internal variables
[edit] PAmmo
Type: Ammo
[edit] Default values
| Property | Value |
|---|---|
| bCollideActors | False |
| MaxDesireability | 0.2 |
| PickupMessage | "You picked up some ammo." |
| RespawnTime | 30.0 |
| Texture | Texture'Engine.S_Ammo' |
[edit] Functions
[edit] Events
[edit] BotDesireability
Overrides: Inventory.BotDesireability
[edit] Other instance functions
[edit] AddAmmo
[edit] HandlePickupQuery
Overrides: Pickup.HandlePickupQuery
[edit] SpawnCopy
Overrides: Pickup.SpawnCopy
