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UE1:Armor2 (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Inventory >> Pickup >> TournamentPickup >> Armor2 |
- Package:
- BotPack
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Armor2 powerup.
[edit] Default values
| Property | Value |
|---|---|
| AbsorptionPriority | 7 |
| AmbientGlow | 64 |
| ArmorAbsorption | 75 |
| bDisplayableInv | True |
| bIsAnArmor | True |
| Charge | 100 |
| CollisionHeight | 11.0 |
| ItemName | "Body Armor" |
| MaxDesireability | 2.0 |
| Mesh | LodMesh'Botpack.Armor2M' |
| PickupMessage | "You got the Body Armor." |
| PickupSound | Sound'Botpack.Pickups.ArmorUT' |
| PickupViewMesh | LodMesh'Botpack.Armor2M' |
| RespawnTime | 30.0 |
[edit] Instance functions
[edit] HandlePickupQuery
Overrides: Pickup.HandlePickupQuery
[edit] SpawnCopy
Overrides: Pickup.SpawnCopy
