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UE1:AssertMover (UT)

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UT Object >> Actor >> Brush >> Mover >> AssertMover

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

AssertMover.

[edit] Properties

[edit] Property group 'AssertMover'

[edit] bOnceOnlyStopOpen

Type: bool


[edit] CloseTimes

Type: float

Array size: 6


[edit] OpenTimes

Type: float

Array size: 6


[edit] WaitUnAssertTime

Type: float


[edit] Internal variables

[edit] LastKeyNum

Type: int


[edit] Functions

[edit] Events

[edit] BeginPlay

event BeginPlay ()

Overrides: Mover.BeginPlay


[edit] Other instance functions

[edit] DoClose

function DoClose ()

Overrides: Mover.DoClose


[edit] DoOpen

function DoOpen ()

Overrides: Mover.DoOpen


[edit] States

[edit] AssertTriggerOpenTimed

[edit] AssertTriggerOpenTimed.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] AssertTriggerOpenTimed.InterpolateEnd

event InterpolateEnd (Actor Other)

Overrides: Mover.InterpolateEnd (global)


[edit] AssertTriggerOpenTimed.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger (global)


[edit] AssertTriggerOpenTimed.UnTrigger

event UnTrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger (global)


[edit] AssertTriggerOpenTimed.HandleDoor

function bool HandleDoor (Pawn Other)

Overrides: Mover.HandleDoor (global)


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