I don't need to test my programs. I have an error-correcting modem.
UE1:AttachMover (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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AttachMover.
[edit] Properties
[edit] Property group 'AttachMover'
[edit] AttachTag
Type: name
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Mover.PostBeginPlay
