My program doesn't have bugs. It just develops random features.
UE1:Behemoth (RTNP)
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| Object >> Actor >> Pawn >> ScriptedPawn >> Brute >> Behemoth |
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Behemoth.
[edit] Default values
| Property | Value |
|---|---|
| bLeadTarget | True |
| CollisionHeight | 68.0 |
| CollisionRadius | 68.0 |
| DrawScale | 1.3 |
| Health | 500 |
| Mass | 500.0 |
| ReFireRate | 0.5 |
| SightRadius | 2000.0 |
| Skin | Texture'UnrealI.Skins.Brute2' |
| TransientSoundVolume | 6.0 |
| WhipDamage | 35 |
[edit] Instance functions
[edit] GoBerserk
function GoBerserk ()
Overrides: Brute.GoBerserk
