My program doesn't have bugs. It just develops random features.

UE1:Behemoth (RTNP)

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RTNP Object >> Actor >> Pawn >> ScriptedPawn >> Brute >> Behemoth

Contents

Package: 
UnrealI
This class in other games:
U1, UT, UT2003, UT2004

Behemoth.

[edit] Default values

Property Value
bLeadTarget True
CollisionHeight 68.0
CollisionRadius 68.0
DrawScale 1.3
Health 500
Mass 500.0
ReFireRate 0.5
SightRadius 2000.0
Skin Texture'UnrealI.Skins.Brute2'
TransientSoundVolume 6.0
WhipDamage 35

[edit] Instance functions

[edit] GoBerserk

function GoBerserk ()

Overrides: Brute.GoBerserk


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