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UE1:BigBioGel (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Projectile >> BioGel >> BigBioGel |
Contents |
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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BigBioGel.
[edit] Default values
| Property | Value |
|---|---|
| CollisionHeight | 4.0 |
| CollisionRadius | 3.0 |
| Damage | 75.0 |
| LifeSpan | 25.0 |
| MomentumTransfer | 30000 |
| RemoteRole | ROLE_DumbProxy |
| Speed | 700.0 |
[edit] Instance functions
[edit] DropDrip
function DropDrip ()
[edit] States
[edit] Flying
Inherits from: BioGel.Flying
Modifiers: auto
[edit] Flying.BeginState
event BeginState ()
Overrides: BioGel.Flying.BeginState
[edit] Flying.HitWall
simulated event HitWall (Object.Vector HitNormal, Actor Wall)
Overrides: BioGel.Flying.HitWall
[edit] OnSurface
[edit] OnSurface.BeginState
event BeginState ()
Overrides: BioGel.OnSurface.BeginState
