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UE1:BigBioGel (UT)

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UT Object >> Actor >> Projectile >> BioGel >> BigBioGel

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

BigBioGel.

[edit] Default values

Property Value
CollisionHeight 4.0
CollisionRadius 3.0
Damage 75.0
LifeSpan 25.0
MomentumTransfer 30000
RemoteRole ROLE_DumbProxy
Speed 700.0

[edit] Instance functions

[edit] DropDrip

function DropDrip ()


[edit] States

[edit] Flying

Inherits from: BioGel.Flying

Modifiers: auto

[edit] Flying.BeginState

event BeginState ()

Overrides: BioGel.Flying.BeginState


[edit] Flying.HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: BioGel.Flying.HitWall


[edit] OnSurface

[edit] OnSurface.BeginState

event BeginState ()

Overrides: BioGel.OnSurface.BeginState