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UE1:BioDrop (RTNP)

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RTNP Object >> Actor >> Projectile >> BioGel >> BioDrop

Contents

Package: 
UnrealShare
This class in other games:
U1, UT

BioDrop.

[edit] Default values

Property Value
bProjTarget False
Buoyancy 0.0
CollisionHeight 3.0
CollisionRadius 3.0
Damage 60.0
ImpactSound None
LifeSpan 140.0
LightRadius 2
MaxSpeed 900.0
RemoteRole ROLE_DumbProxy
Speed 0.0

[edit] States

[edit] Flying

Inherits from: BioGel.Flying

Modifiers: auto

[edit] Flying.BeginState

event BeginState ()

Overrides: BioGel.Flying.BeginState


[edit] Flying.HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: BioGel.Flying.HitWall


[edit] OnSurface

[edit] OnSurface.CheckSurface

function CheckSurface ()

Overrides: BioGel.OnSurface.CheckSurface


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