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UE1:BloodBlob (RTNP)

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RTNP Object >> Actor >> Decoration >> BloodBlob

Contents

Package: 
UPak

BloodBlob.

[edit] Default values

Property Value
AnimSequence 'BlobProj'
bGameRelevant True
bStasis False
bStatic False
DrawScale 0.5
DrawType DT_Mesh
LifeSpan 40.0
Mesh LodMesh'UnrealI.MiniBlob'
MultiSkins[0] Texture'UnrealShare.Skins.RedSkin'
Physics PHYS_Falling
Skin Texture'UnrealShare.Skins.RedSkin'
Texture Texture'UnrealShare.Skins.RedSkin'

[edit] Events

[edit] HitWall

event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Actor.HitWall


[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick