I'm a doctor, not a mechanic
UE1:BloodTrail (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- U1, UT
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
BloodTrail.
Default values
| Property | Value |
|---|---|
| AmbientGlow | 0 |
| AnimSequence | 'trail' |
| bNetTemporary | False |
| DrawScale | 0.2 |
| LifeSpan | 5.0 |
| Mesh | LodMesh'UnrealShare.BloodTrl' |
| Physics | PHYS_Trailer |
Events
AnimEnd
event AnimEnd ()
Overrides: Blood2.AnimEnd
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
