Always snap to grid

UE1:BubbleTrail (RTNP)

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RTNP Object >> Actor >> Effects >> BubbleTrail

Contents

Package: 
UPak

BubbleTrail. $Author: Deb $ $Date: 4/23/99 12:13p $ $Revision: 1 $

[edit] Properties

[edit] OriginalScale

Type: float


[edit] Default values

Property Value
Buoyancy 3.75
DrawScale 0.05
DrawType DT_Sprite
LifeSpan 200.0
Physics PHYS_Projectile
Style STY_Translucent
Texture Texture'UnrealShare.S_bubble1'

[edit] Events

[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


[edit] ZoneChange

simulated event ZoneChange (ZoneInfo NewZone)

Overrides: Actor.ZoneChange