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The Unreal Director's Suite Release version: Jan 7th, 1999
[ CS_Action ]
This actor is used to begin the start of a cut sequence. It's job is to set everything in place.
Important note: The FirstLock variable allows you to define FirstLock = "SELF". This will cause the camera to be locked on to whomever triggered the sequence.
 Property group 'CS_Action'
Does a touch set it off
The First camera to activate.
If set, the engine will lock a camera on to the TAG
Name of the first shotlist to call.
Should the actor be frozen in place
Do we use the normal or letterboxed HUD
Is this camera retriggerable
 Internal variables
Event was triggered
Time this event was triggered.