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UE1:CS_ShotList (RTNP)
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The Unreal Director's Suite Release version: Jan 7th, 1999
[ CS_ShotList ]
The ShotList actor has been GREATLY expanded. Please refer to the documentation for more information.
[edit] Properties
[edit] Property group 'CS_ShotList'
[edit] OutCamera
Type: name
Array size: 8
Camera to activate
[edit] OutCamLock
Type: name
Array size: 8
Who to lock the camera on to
[edit] OutCommand
Type: name
Array size: 8
SEQ Comm
[edit] OutDelays
Type: float
Array size: 8
Relative delays before generating events.
[edit] OutSounds
Type: Sound
Array size: 8
Sound effect to play
[edit] OutTrigger
Type: name
Array size: 8
Trigger to active
[edit] Property group 'Sounds'
[edit] DialogVolume
Type: int
[edit] Internal variables
[edit] bAbort
Type: bool
has this shotlist been aborted.
[edit] bActive
Type: bool
Is this shotlist active
[edit] bComplete
Type: bool
This Shotlist is waiting for an event
[edit] CurShot
Type: int
Internal counter.
[edit] tmpAct
Type: Actor
Tmp Actor storage
[edit] tmpCam
Type: CS_Camera
Tmp camera storage
[edit] tmpseq
Type: CutSeq
[edit] Functions
[edit] Events
[edit] PreBeginPlay
Overrides: Actor.PreBeginPlay
[edit] Trigger
Overrides: Actor.Trigger
