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UE1:CarFlash (UT)

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UT Object >> Actor >> Effects >> CarFlash

Contents

Package: 
BotPack

carFlash.

[edit] Default values

Property Value
AnimSequence 'Shoot'
bNetTemporary False
bParticles True
bUnlit True
DrawScale 0.1
DrawType DT_Mesh
LightBrightness 255
LightHue 39
LightRadius 7
LightSaturation 204
Mesh LodMesh'Botpack.MuzzFlash3'
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent
Texture Texture'Botpack.Skins.Muzzy'

[edit] Events

[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay