Mostly Harmless
UE1:Chest (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Decoration >> Chest |
Contents |
- Package:
- UnrealShare
- No known subclasses.
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Chest.
Properties
Property group 'Chest'
FragChunks
Type: int
Default value: 10
Fragsize
Type: float
Default value: 1.2
Health
Type: int
Default value: 10
Default values
| Property | Value |
|---|---|
| bBlockActors | True |
| bBlockPlayers | True |
| bCollideActors | True |
| bCollideWorld | True |
| bStatic | False |
| CollisionHeight | 12.0 |
| CollisionRadius | 28.0 |
| DrawType | DT_Mesh |
| Mass | 10.0 |
| Mesh | LodMesh'UnrealShare.ChestM' |
| NetPriority | 0.5 |
States
Still
Modifiers: auto
Still.HitWall
event HitWall (Object.Vector HitNormal, Actor Wall)
Overrides: Actor.HitWall (global)
Still.TakeDamage
event TakeDamage (int NDamage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)
Overrides: Actor.TakeDamage (global)
