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UE1:Cow (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Pawn >> ScriptedPawn >> Cow |
- Package:
- UnrealShare
- Direct subclasses:
- BabyCow, TransitionCow
- This class in other games:
- U1, UT
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Cow.
[edit] Properties
[edit] Property group 'Cow'
[edit] bHasBaby
Type: bool
[edit] bStayClose
Type: bool
Default value: True
[edit] WanderRadius
Type: float
Default value: 500.0
[edit] Property group 'Sounds'
[edit] footstep
Type: Sound
Default value: Sound'UnrealShare.Cow.walkC'
[edit] shake
Type: Sound
Default value: Sound'UnrealShare.Cow.shakeC'
[edit] swish
Type: Sound
Default value: Sound'UnrealShare.Cow.swishC'
[edit] Internal variables
[edit] baby
Type: BabyCow
[edit] bForage
Type: bool
[edit] ScaryGuy
Type: Pawn
[edit] StartLocation
Type: Object.Vector
[edit] VoicePitch
Type: float
[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Acquire | Sound'UnrealShare.Cow.cMoo1c' | ||||||||
| Aggressiveness | 0.5 | ||||||||
| AmbientSound | Sound'UnrealShare.Cow.ambCow' | ||||||||
| AttitudeToPlayer | ATTITUDE_Ignore | ||||||||
| bHasRangedAttack | True | ||||||||
| bIsWuss | True | ||||||||
| CarcassType | Class'UnrealShare.CowCarcass' | ||||||||
| CollisionHeight | 32.0 | ||||||||
| CollisionRadius | 48.0 | ||||||||
| CombatStyle | -1.0 | ||||||||
| Die | Sound'UnrealShare.Cow.DeathC1c' | ||||||||
| DrawType | DT_Mesh | ||||||||
| GroundSpeed | 180.0 | ||||||||
| Health | 60 | ||||||||
| HearingThreshold | 0.7 | ||||||||
| HitSound1 | Sound'UnrealShare.Cow.injurC1c' | ||||||||
| HitSound2 | Sound'UnrealShare.Cow.injurC2c' | ||||||||
| Intelligence | BRAINS_REPTILE | ||||||||
| JumpZ | -1.0 | ||||||||
| Mass | 120.0 | ||||||||
| MaxStepHeight | 17.0 | ||||||||
| Mesh | LodMesh'UnrealShare.NaliCow' | ||||||||
| Orders | 'Grazing' | ||||||||
| PeripheralVision | -10.0 | ||||||||
| Roam | Sound'UnrealShare.Cow.cMoo2c' | ||||||||
| RotationRate |
|
||||||||
| SightRadius | 1500.0 | ||||||||
| Threaten | Sound'UnrealShare.Cow.cMoo2c' | ||||||||
| UnderWaterTime | 40.0 | ||||||||
| WaterSpeed | 100.0 |
[edit] Functions
[edit] Events
[edit] PostBeginPlay
Overrides: Pawn.PostBeginPlay
[edit] Other instance functions
[edit] AttitudeToCreature
Overrides: ScriptedPawn.AttitudeToCreature
[edit] AttitudeWithFear
Overrides: ScriptedPawn.AttitudeWithFear
[edit] Help
[edit] PlayChallenge
Overrides: ScriptedPawn.PlayChallenge
[edit] PlayDying
Overrides: Pawn.PlayDying
[edit] PlayInAir
Overrides: Pawn.PlayInAir
[edit] PlayLanded
Overrides: Pawn.PlayLanded
[edit] PlayPatrolStop
Overrides: Pawn.PlayPatrolStop
[edit] PlayRangedAttack
Overrides: ScriptedPawn.PlayRangedAttack
[edit] PlayRunning
Overrides: Pawn.PlayRunning
[edit] PlayTakeHit
Overrides: Pawn.PlayTakeHit
[edit] PlayThreatening
Overrides: Pawn.PlayThreatening
[edit] PlayTurning
Overrides: Pawn.PlayTurning
[edit] PlayVictoryDance
Overrides: Pawn.PlayVictoryDance
[edit] PlayWaiting
Overrides: Pawn.PlayWaiting
[edit] PlayWaitingAmbush
Overrides: Pawn.PlayWaitingAmbush
[edit] PlayWalking
Overrides: Pawn.PlayWalking
[edit] Step
[edit] TweenToFalling
Overrides: Pawn.TweenToFalling
[edit] TweenToFighter
Overrides: Pawn.TweenToFighter
[edit] TweenToPatrolStop
Overrides: Pawn.TweenToPatrolStop
[edit] TweenToRunning
Overrides: Pawn.TweenToRunning
[edit] TweenToWaiting
Overrides: Pawn.TweenToWaiting
[edit] TweenToWalking
Overrides: Pawn.TweenToWalking
[edit] States
[edit] Grazing
[edit] Grazing.AnimEnd
Overrides: Actor.AnimEnd (global)
[edit] Grazing.BeginState
Overrides: Object.BeginState (global)
[edit] Grazing.Bump
Overrides: ScriptedPawn.Bump (global)
[edit] Grazing.EndState
Overrides: Object.EndState (global)
[edit] Grazing.SeePlayer
Overrides: ScriptedPawn.SeePlayer (global)
[edit] Grazing.TakeDamage
Overrides: Pawn.TakeDamage (global)
[edit] Grazing.timer
Overrides: Actor.Timer (global)
[edit] Grazing.EnemyAcquired
Overrides: ScriptedPawn.EnemyAcquired (global)
[edit] Grazing.Help
Overrides: Help (global)
[edit] Grazing.PickDestination
[edit] Grazing.SetFall
Overrides: ScriptedPawn.SetFall (global)
