My program doesn't have bugs. It just develops random features.

UE1:CreatureInstigator (RTNP)

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RTNP Object >> Actor >> Info >> CreatureInstigator

Contents

Package: 
UPak

CreatureInstigator.

[edit] Properties

[edit] Property group 'CreatureInstigator'

[edit] EnragedPawn

Type: Pawn


[edit] PawnVictim

Type: Pawn

Array size: 12 (12 )


[edit] Internal variables

[edit] CurrentVictim

Type: int


[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


[edit] Timer

event Timer ()

Overrides: Actor.Timer


[edit] Other instance functions

[edit] AttackNextVictim

function AttackNextVictim ()