Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:DamageType (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclass:
- UnrealDamageType
- This class in other games:
- U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004, UT3
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DamageType, the base class of all damagetypes. this and its subclasses are never spawned, just used as information holders
[edit] Properties
[edit] Property group 'DamageType'
[edit] AltName
Type: string
Modifiers: localized
Alternative description.
Default value: "killed"
[edit] DamageEffect
Special effect.
[edit] Name
Type: string
Modifiers: localized
Description of damage.
[edit] ViewFlash
Type: float
View flash to play.
[edit] ViewFog
Type: Object.Vector
View fog to play.
[edit] Static functions
[edit] DeathMessage
static function string DeathMessage ()
