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UE1:DamageType (RTNP)

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RTNP Object >> Actor >> DamageType

Contents

Package: 
Engine
Direct subclass:
UnrealDamageType
This class in other games:
U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004, UT3

DamageType, the base class of all damagetypes. this and its subclasses are never spawned, just used as information holders

[edit] Properties

[edit] Property group 'DamageType'

[edit] AltName

Type: string

Modifiers: localized

Alternative description.

Default value: "killed"

[edit] DamageEffect

Type: class<Effects>

Special effect.

[edit] Name

Type: string

Modifiers: localized

Description of damage.

[edit] ViewFlash

Type: float

View flash to play.

[edit] ViewFog

Type: Object.Vector

View fog to play.

[edit] Static functions

[edit] DeathMessage

static function string DeathMessage ()