Mostly Harmless
UE1:DeadChairMale (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> HumanCarcass >> DeadMales >> MaleBodyTwo >> DeadChairMale |
Contents |
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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DeadChairMale.
[edit] Properties
[edit] bChairSlump
Type: bool
[edit] Scream
Type: Sound
Default value: Sound'UnrealShare.Male.MDeath4'
[edit] Default values
| Property | Value | ||||
|---|---|---|---|---|---|
| AnimSequence | 'Chair1a' | ||||
| CollisionHeight | 22.0 | ||||
| CollisionRadius | 22.0 | ||||
| PrePivot |
|
[edit] Functions
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: CreatureCarcass.PostBeginPlay
[edit] TakeDamage
event TakeDamage (int Damage, Pawn InstigatedBy, Object.Vector Hitlocation, Object.Vector Momentum, name DamageType)
Overrides: CreatureCarcass.TakeDamage
[edit] Touch
event Touch (Actor Other)
Overrides: Actor.Touch
[edit] Trigger
Overrides: Decoration.Trigger
[edit] Other instance functions
[edit] PlaySlump
function PlaySlump ()
