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UE1:Dice (RTNP)

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RTNP Object >> Actor >> Decoration >> Dice

Contents

Package: 
UnrealI
This class in other games:
U1, UT

Dice.

[edit] Properties

[edit] bHasBounced

Type: bool


[edit] numBounces

Type: int


[edit] Default values

Property Value
bBounce True
bCollideWorld True
bFixedRotationDir True
bRotateToDesired True
bStatic False
CollisionHeight 3.0
CollisionRadius 3.0
DrawType DT_Mesh
Mesh LodMesh'UnrealI.DiceM'
RotationRate
Member Value
Pitch 60000

[edit] Instance functions

[edit] Roll

simulated function Roll ()


[edit] Throw

function Throw (Object.Vector Y)


[edit] States

[edit] Playing

Modifiers: auto

Ignores: BaseChange, Bump

[edit] Playing.HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Actor.HitWall (global)