I love the smell of UnrealEd crashing in the morning. – tarquin

UE1:CS_ActorChange (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site

(Redirected from UE1:EChangeType (RTNP))
Jump to: navigation, search
RTNP Object >> Actor >> Triggers >> CutSeq >> CS_ActorChange

Contents

Package: 
UDSDemo

The Unreal Director's Suite Release version: Jan 7th, 1999

[ CS_ActorChange ]

This will cause an actor to change it's Attitude.

[edit] Properties

[edit] Property group 'CS_ActorChange'

[edit] ChangeType

Type: EChangeType

Modifiers: const


[edit] NewEnemy

Type: name


[edit] NewLocation

Type: Object.Vector


[edit] NewPlayerAttitude

Type: name


[edit] NewRotation

Type: Object.Rotator


[edit] NewState

Type: name


[edit] Skin

Type: int


[edit] Enums

[edit] EChangeType

CHG_State 
CHG_Enemy 
CHG_Attitude 
CHG_Location 
CHG_Rotation 
CHG_Skin 

[edit] Events

[edit] Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger