Always snap to grid
UE1:EndGame (RTNP)
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| Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> EndGame |
Contents |
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EndGame.
[edit] Default values
| Property | Value |
|---|---|
| DefaultWeapon | None |
| HUDType | Class'UnrealI.EndgameHud' |
[edit] Functions
[edit] Events
[edit] AcceptInventory
event AcceptInventory (Pawn PlayerPawn)
Overrides: GameInfo.AcceptInventory
[edit] Other instance functions
[edit] PlayTeleportEffect
Overrides: UnrealGameInfo.PlayTeleportEffect
