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UE1:FadeShadow (UT)

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UT Object >> Actor >> Decal >> FadeShadow

Contents

Package: 
BotPack

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[edit] Properties

[edit] LightSource

Type: Actor


[edit] OldOwnerLocation

Type: Object.Vector


[edit] Default values

Property Value
DrawScale 0.65
LifeSpan 1.0
MultiDecalLevel 3
Texture Texture'Botpack.fshadow'

[edit] Functions

[edit] Events

[edit] Destroyed

event Destroyed ()

Overrides: Decal.Destroyed


[edit] Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


[edit] Other instance functions

[edit] AttachToSurface

function AttachToSurface ()

Overrides: Decal.AttachToSurface