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UE1:FadeViewTrigger (UT)

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UT Object >> Actor >> Triggers >> FadeViewTrigger

Contents

Package: 
BotPack
This class in other games:
U2, U2XMP, UE2Runtime

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[edit] Properties

[edit] Property group 'FadeViewTrigger'

[edit] bTriggerOnceOnly

Type: bool


[edit] FadeSeconds

Type: float


Default value: 5.0

[edit] TargetFlash

Type: Object.Vector


Default value:

Member Value
X -2.0
Y -2.0
Z -2.0

[edit] Property group 'ZoneLight'

[edit] ViewFlash

Type: Object.Vector


[edit] ViewFog

Type: Object.Vector


[edit] Internal variables

[edit] bTriggered

Type: bool


[edit] OldViewFlash

Type: Object.Vector


[edit] Events

[edit] BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


[edit] Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


[edit] Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger