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UE1:FallingCratePoint (RTNP)
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- Package:
- UPak
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FallingCratePoint.
[edit] Properties
[edit] box
Type: MarineBox
[edit] Target
Type: PlayerPawn
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
[edit] Timer
event Timer ()
Overrides: Actor.Timer
[edit] States
[edit] Controlling
[edit] Controlling.BeginState
event BeginState ()
Overrides: Object.BeginState (global)
[edit] Controlling.Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)
