Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:GLAmmo (RTNP)

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RTNP Object >> Actor >> Inventory >> Pickup >> Ammo >> GLAmmo

Contents

Package: 
UPak

GLAmmo.

[edit] Default values

Property Value
AmbientGlow 0
AmmoAmount 10
bCollideActors True
CollisionHeight 20.0
CollisionRadius 15.0
Icon Texture'UPak.Skins.GLAmmoI'
MaxAmmo 50
Mesh LodMesh'UPak.GLAmmo'
PickupMessage "You picked up 10 grenades."
PickupSound Sound'UnrealShare.Pickups.AmmoSnd'
PickupViewMesh LodMesh'UPak.GLAmmo'
PickupViewScale 0.75
UsedInWeaponSlot[4] 1