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UE1:HUD (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
(Redirected from UE1:HUDLocalizedMessage (UT))
Contents |
- Package:
- Engine
- Known direct subclasses:
- ChallengeHUD, UnrealHUD
- This class in other games:
- RTNP, U1, U2XMP, UDK, UE2Runtime, UT3
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HUD: Superclass of the heads-up display.
[edit] Properties
[edit] Property group 'HUD'
[edit] HUDConfigWindowType
Type: string
Default value: "UMenu.UMenuHUDConfigCW"
[edit] MainMenuType
[edit] Internal variables
[edit] Crosshair
Type: int
Modifiers: globalconfig
[edit] HudMode
Type: int
Modifiers: globalconfig
[edit] HUDMutator
Type: Mutator
[edit] MainMenu
Type: Menu
[edit] PlayerOwner
Type: PlayerPawn
always the actual owner
[edit] WhiteColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| B | 255 |
| G | 128 |
[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| RemoteRole | ROLE_SimulatedProxy |
[edit] Structs
[edit] HUDLocalizedMessage
- class<LocalMessage> Message
- int Switch
- PlayerReplicationInfo RelatedPRI
- Object OptionalObject
- float EndOfLife
- float LifeTime
- bool bDrawing
- int numLines
- string StringMessage
- Object.Color DrawColor
- Font StringFont
- float XL
- float YL
- float YPos
[edit] Functions
[edit] Events
[edit] PostRender
simulated event PostRender (Canvas Canvas)
[edit] PreRender
simulated event PreRender (Canvas Canvas)
[edit] Other instance functions
[edit] ChangeCrosshair
simulated function ChangeCrosshair (int d)
[edit] ChangeHud
simulated function ChangeHud (int d)
[edit] ClearMessage
function ClearMessage (out HUDLocalizedMessage M)
[edit] CopyMessage
function CopyMessage (out HUDLocalizedMessage M1, HUDLocalizedMessage M2)
[edit] DisplayMessages
[edit] DrawCrossHair
[edit] InputNumber
simulated function InputNumber (byte F)
[edit] LocalizedMessage
simulated function LocalizedMessage (class<LocalMessage> Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject, optional string CriticalString)
