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UE1:InterpolationPoint (UT)
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Contents |
- Package:
- Engine
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InterpolationPoint.
[edit] Properties
[edit] Property group 'InterpolationPoint'
[edit] bEndOfPath
Type: bool
[edit] bSkipNextPath
Type: bool
[edit] FovModifier
Type: float
Default value: 1.0
[edit] GameSpeedModifier
Type: float
Default value: 1.0
[edit] Position
Type: int
[edit] RateModifier
Type: float
Default value: 1.0
[edit] ScreenFlashFog
Type: Object.Vector
[edit] ScreenFlashScale
Type: float
Default value: 1.0
[edit] Internal variables
[edit] Next
Type: InterpolationPoint
[edit] Prev
Type: InterpolationPoint
[edit] Default values
| Property | Value |
|---|---|
| bDirectional | True |
| bStatic | False |
| Texture | Texture'Engine.S_Interp' |
[edit] Events
[edit] BeginPlay
event BeginPlay ()
Overrides: Actor.BeginPlay
[edit] InterpolateEnd
event InterpolateEnd (Actor Other)
Overrides: Actor.InterpolateEnd
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
