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UE1:KraalBolt (RTNP)

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RTNP Object >> Actor >> Projectile >> KraalBolt

Contents

Package: 
UnrealI
Direct subclasses:
CannonBolt, EliteKrallBolt
This class in other games:
U1, UT

KraalBolt.

[edit] Default values

Property Value
AmbientGlow 255
bUnlit True
Damage 15.0
LifeSpan 7.5
LightBrightness 200
LightEffect LE_NonIncidence
LightHue 102
LightRadius 4
LightType LT_Steady
MaxSpeed 800.0
Mesh LodMesh'UnrealI.Krallbm'
MomentumTransfer 10000
RemoteRole ROLE_SimulatedProxy
SpawnSound Sound'UnrealI.Krall.Krasht2'
Speed 800.0

[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Other instance functions

[edit] Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode


[edit] MakeSound

function MakeSound ()


[edit] States

[edit] Flying

Modifiers: auto

[edit] Flying.ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch (global)