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UE1:KrallCarcass (RTNP)
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| Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> KrallCarcass |
Contents |
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KrallCarcass.
[edit] Default values
| Property | Value |
|---|---|
| bodyparts[0] | LodMesh'UnrealI.KrallWeapon' |
| bodyparts[1] | LodMesh'UnrealI.KrallHand' |
| bodyparts[2] | LodMesh'UnrealI.KrallFoot' |
| bodyparts[3] | LodMesh'UnrealI.KrallPiece' |
| bodyparts[4] | LodMesh'UnrealI.KrallHead' |
| Buoyancy | 130.0 |
| Mass | 140.0 |
| Mesh | LodMesh'UnrealI.KrallM' |
[edit] Functions
[edit] Static functions
[edit] AllowChunk
Overrides: Carcass.AllowChunk
[edit] Instance functions
[edit] ForceMeshToExist
function ForceMeshToExist ()
[edit] InitFor
function InitFor (Actor Other)
Overrides: CreatureCarcass.Initfor
