I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE1:Lamp4 (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
RTNP Object >> Actor >> Decoration >> Lamp4

Contents

Package: 
UnrealI
This class in other games:
U1, UT

Lamp4.

[edit] Default values

Property Value
bCollideActors True
bCollideWorld True
bStatic False
CollisionHeight 32.0
DrawType DT_Mesh
Mesh LodMesh'UnrealI.Lamp4M'

[edit] States

[edit] active

Modifiers: auto

[edit] active.TakeDamage

event TakeDamage (int NDamage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)

Overrides: Actor.TakeDamage (global)