My program doesn't have bugs. It just develops random features.

UE1:LocationAvoider (RTNP)

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RTNP Object >> Actor >> Info >> LocationAvoider

Contents

Package: 
UPak

LocationAvoider.

[edit] Default values

Property Value
bCollideActors True
CollisionRadius 300.0

[edit] Functions

[edit] Events

[edit] BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


[edit] Touch

event Touch (Actor Other)

Overrides: Actor.Touch


[edit] Other instance functions

[edit] FindClosestEnemy

function Pawn FindClosestEnemy (Pawn Other)