The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE1:Magma (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Projectile >> BigRock >> Magma |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Magma.
[edit] Properties
[edit] Property group 'Magma'
[edit] DelaySmoke
Type: float
[edit] Internal variables
[edit] BurnTime
Type: float
[edit] InitialBrightness
Type: float
[edit] LastSmokeTime
Type: float
[edit] PassedTime
Type: float
[edit] Default values
| Property | Value |
|---|---|
| bBlockActors | True |
| bBlockPlayers | True |
| LifeSpan | 15.0 |
| LightBrightness | 130 |
| LightHue | 120 |
| LightRadius | 30 |
| LightSaturation | 200 |
| LightType | LT_Steady |
[edit] Events
[edit] Timer
event Timer ()
Overrides: Actor.Timer
[edit] States
[edit] Flying
Inherits from: BigRock.Flying
Modifiers: auto
[edit] Flying.HitWall
simulated event HitWall (Object.Vector HitNormal, Actor Wall)
Overrides: BigRock.Flying.HitWall
