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UE1:MarineBeamPoint (RTNP)

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RTNP Object >> Actor >> NavigationPoint >> MarineBeamPoint

Contents

Package: 
UPak

MarineBeamPoint.

Properties

Property group 'MarineBeamPoint'

MarineWaveData

Type: MarineBeamData

Array size: 12 (12 )


Waves

Type: int


Internal variables

MarineCount

Type: int


Target

Type: PlayerPawn


Default values

Property Value
bStatic False

Structs

MarineBeamData

int WaveNumber 
int NumberOfMarines 
Class MarineType[32] (32 ) 

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

AddMarine

function AddMarine ()


BeamMarine

function BeamMarine ()


CheckMarineStatus

function CheckMarineStatus ()


FindPointNearPlayer

function PathNode FindPointNearPlayer (PlayerPawn BeamSpot)


GetPlayerPawn

function PlayerPawn GetPlayerPawn ()


SubtractMarine

function SubtractMarine ()