My program doesn't have bugs. It just develops random features.
UE1:MortarSpawner (UT)
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Contents |
- Package:
- BotPack
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MortarSpawner.
[edit] Properties
[edit] Property group 'MortarSpawner'
[edit] bDeviate
Type: bool
Default value: True
[edit] Deviation
Type: int
Default value: 4096
[edit] FireSound
Type: Sound
Default value: Sound'UnrealShare.flak.Explode1'
[edit] RateOfFire
Type: int
Default value: 5
[edit] ShellBlastRadius
Type: int
Default value: 400
[edit] ShellDamage
Type: int
Default value: 70
[edit] ShellMomentumTransfer
Type: int
Default value: 150000
[edit] ShellSpeed
Type: float
Default value: 1000.0
[edit] Default values
| Property | Value |
|---|---|
| bDirectional | True |
| bHidden | True |
| bNetTemporary | False |
| DrawType | DT_Sprite |
[edit] Functions
[edit] Events
[edit] BeginPlay
event BeginPlay ()
Overrides: Actor.BeginPlay
[edit] Timer
event Timer ()
Overrides: Actor.Timer
[edit] Other instance functions
[edit] LaunchShell
function LaunchShell ()
